Scholarship of Teaching and Learning Grant

Title
Monopoly-Based Board Game with Augmented Reality Intervention in Enhancing Undergraduate Students’ Understanding in STID 1103 Computer Application In Management Concepts of Emerging Technology Revolution

Duration
15 Sept 2020 – 14 Sept 2021

Status
Completed

Description
The use of technology in education is believed to enhance students’ learning experience. Augmented reality (AR) is one of the technologies that is progressively being used in education to enhance the students’ learning experience through interactive lessons by combining virtual and real environments. An instance of the technology used in the classroom is an AR board game which is designed to aid in learning through games. This research presents the proposed AR board game, REV-OPOLY, that concentrates on the emerging technology revolution concepts in the STID1103 Computer Application in Management course in Universiti Utara Malaysia. REV-OPOLY consists of a board and cards that contain questions, information, and instructions for the game. AR is implemented into the components on REV-OPOLY to act as the AR marker that can be scanned to reveal AR objects represented in various types of multimedia. The respondents of this research are undergraduate students enrolled in this course. The findings showed that REV-OPOLY received positive feedback from the respondents and impacted the students’ learning motivation positively which is supported by significant improvements in the students’ scores in the three assessments preceding the use of REV-OPOLY. Based on these findings, REV-OPOLY, an augmented reality board game, shows promising results to be adopted as an alternative and additional tool in higher education.

Award & Recognition

  • Gold Award – REV-OPOLY: Interactive Board Game with Mobile Augmented Reality. International University Carnival on E-Learning (IUCEL) 2021.
  • Gold Prize Winner – REV-OPOLY. Sintok International Games & Gamification (SIGG)
  • Bronze Medalist – REV-OPOLY: An Immersive Augmented Reality Board Game Experience. Innovative Research, Invention and Application Exhibition (I-RIA) 2021.

Publication

  • Technical Report